Project Tempest, Final Year Project, ExpoTees and other shenanigans.

So wrapping up my Final Year Project! Alot has been done over the last 2 weeks, WASD is working fluidly, Left Click attack now follows the players cursor properly, scripts are working etc etc etc. Only issue I couldn't solve was the boss mechanics, but I have time for expotees to finish that off.

So, to summarize on the project for now:

Final year project by Donny Evason for Teesside University.

For my final year project I created a total conversion game for Starcraft 2. Utilizing the Galaxy Engine I created a third person, point and click shooter. The player must explore the facility known as Tempest, discover the fate of the laboratory and find any survivors. Collect specimen samples, prototype weapons and battle a variety of laboratory creatures. Project Tempest is designed to be a visually stimulating level, with fast paced combat and a plethora of enemies to fight.

I've rendered out a full playthrough video: 

sadly the trailer will not be completed until ExpoTees!

No in engine screenshots for this blog, enjoy the beauty shots (There's a good few, all in game though, so no tweaking angles in the editor)



















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